Sunday, March 28, 2021

Pathfinder: Kingmaker Unfairly Punishes You for Romancing Regongar or Octavia

I’ve made the claim before on multiple occasions that Pathfinder: Kingmaker is a great RPG for a number of reasons, and I will damn sure stand by that statement.  And I’ll also stand by the statement I made in an Annual Summary rant that the polyamorous romance that PK’s protagonist can engage in with Regongar and Octavia is well-written, romantic, sincere, and touching.  I genuinely applaud Owlcat Games for their accomplishments with their first Pathfinder RPG--their first RPG, period, even--and I’m looking forward to experiencing this level of storytelling quality in their next Pathfinder title with great excitement.

At the same time, though, it wouldn’t be accurate to say that there’s nothing significantly and distressingly wrong with the love interest situation regarding Regongar and Octavia.  And it would be hypocritical of me to criticize Fire Emblem 16 on its lack of gay romantic equality, and not complain about the same problem afflicting another game just because I happen to like the latter more.  So today, let’s talk about how incredibly shitty it is of Owlcat Games to punish players for romancing Reg or Octavia, rather than Reg and Octavia.

So here’s the deal: male or female, the protagonist of Pathfinder: Kingmaker can engage in a romantic relationship with Regongar, Octavia, or both of them at once.  And if you opt to be involved with them both at once, it actually shapes up to be a really great love story.  I said it best in that Annual Summary, so I’m gonna just quote myself because I’m super lazy:

“Not only is the romance that the Queen/King pursues with both Octavia and Regongar pretty solid on both sides of the relationship, but Pathfinder: Kingmaker manages to make it feel like an authentic case of three people finding one another to be mutual soulmates--Octavia and Regongar’s relationship can function without the protagonist’s presence (thankfully, since there are other romantic options and it wouldn’t be fair to hold these characters’ happiness hostage), but it’s only once the Queen/King gets involved, develops feelings for each of them, that both Octavia and Regongar come to terms with certain aspects of their own relationship by seeing it through the eyes of another who equally loves them. I’m reminded of Aika, Fina, and Vyse from Skies of Arcadia, in that any combination of 2 of them would work very well as a romantic couple, but none of them feel like they’re truly complete in love without both the others. Except whereas SoA’s trio just sort of naturally and almost surely accidentally developed that way and thus the game doesn’t ever overtly confirm (or even recognize) this, Pathfinder: Kingmaker has knowingly created such a situation. And it’s done it quite well!”

But here’s the other side of the coin with Reg and Octavia: if you only want to romance 1 of them, the other will die.

Yeah, for real.  At the end of the game, there comes a time in which you’re separated from all your party members, and things get real hairy for each and every 1 of them.  Depending on how you’ve treated them through the game to that point, they may or may not survive the individual trials that Nerissa has put before them.  Regongar and Octavia share 1 of these trials, and if you haven’t fully earned the trust of either of them, done all you can for him or her to be a friend and leader, then he or she likewise will perish.  But, if you’ve been a true ally and helped them each with their issues, both separate and shared, then both will survive, and rejoin you.

...Unless you romanced one, and not the other.  Then, regardless of all else you may have done for her or him, the un-romanced one is gonna up and croak.*

In and of itself, that’s kind of a lousy thing of Owlcat Games to do.  It’s absolutely true that Regongar and Octavia work best and are at their happiest as a package deal, there’s no denying that.  At the same time, though, I can fully understand and sympathize with a player who clearly finds Octavia more charming than Regongar, and doesn’t really find the aggressive self-esteem issues he brings to a relationship compelling.  And on the flip-side, I can fully understand and sympathize with a player who feels a strong connection to the way Regongar needs an open, understanding heart to help him work through his personal problems and be able to give and receive love on the terms of the one he cares about, not just his own limited ones, and doesn’t really care all that much for Octavia’s outgoing and sassy style.  It is very understandable that a player of Pathfinder: Kingmaker would want to romance 1 and not the other of this duo...and yet most of those players also don’t outright dislike Reg or Octavia enough to actually wish harm on them, so the fact that they’re punished with the death of the one not romanced regardless of any other factors is unfair and dismaying, and it comes across as mean-spirited on Owlcat Games’s part.

That’s honestly bad enough already that I would feel compelled to point out that it’s rotten, but that’s not where this ends.  In fact, I’m far more irritated by the next part.  To me, this is the part where what Owlcat’s done gets really shitty.

See, if you want to play a gay male protagonist in Pathfinder: Kingmaker, Regongar is your only love interest.

This is already annoying, and represents an unfortunate trend in games that include homosexual love interest options: there’s always noticeably more lesbian options than gay male options.  I mentioned the inequity in my recent rant on Fire Emblem 16’s romances, and it’s an unfortunate tradition stretching as far back as the days of Knights of the Old Republic 1, which technically allowed the possibility of a female Revan and Juhani falling in love, but no possibilities of a male Revan and any of the male party members doing so.**  And don’t get me wrong, I’m happy to see multiple options in a game for female characters to fall in love with other women, and I don’t want any less of that--I want substantially more, in fact.  But where possible, I want to see an equal number of options for male characters to fall in love with other men, too.  I mean, within narrative reason, at least.  If, say, Dust from Dust: An Elysian Tail had a gay romantic interest, I wouldn’t demand that the game also include an option for Dust to be a played as a woman, and subsequently able to romance a woman, because DAET is specifically set up as a story to be the personal journey of Dust himself, a character specifically designed to be, among other things, a man, so going to such extremes would be silly and detrimental to the story’s integrity.  But for a game like KotOR1, FE16, or Pathfinder: Kingmaker, in which the game’s entirety, including its love interests, is written around the possibility of its protagonist being of either gender, there’s no defensible reason to have such romantic imbalance.***

It doesn’t even make sense in PK!  Why in the world would Tristian not also be an option for a man to romance, when he’s a love interest for a woman protagonist?  The entirety of Tristian’s romantic subplot is his discovering what non-religious love even is, and how mortals go about it.  The concept of romance and passion are not just new to Tristian, they’re utterly alien to him, a function of mortality that he has to understand and feel from the ground up.  It ain’t like, say, Valerie, who’s a regular human with enough self-experience to know she prefers men.  Tristian is a romantic and sexual tabula rasa, a being who has to actively choose to pursue an understanding of mortal love in order to feel it.  His starting point is one at which romantically loving anyone is a completely foreign concept to him, so the fact that you can inspire and guide him to do so at all should, logically, mean that you can do so as a woman or a man.

But anyway, this case of only a single gay male love interest is especially problematic for Pathfinder: Kingmaker.  You want the queen of the Stolen Lands to be a lesbian?  Cool!  You can have her pursue romance with Octavia, but if you don’t want Regongar to die as a result, the queen has the option to find love with Kalikke and Kanerrah, or, if you’re up for a challenge, with the antagonist Nerissa herself.  Yeah, K+K are DLC characters and Nerissa’s very tricky, so it actually is still a bit of a problem that the most accessible lesbian romance option inevitably leads to another character’s death, but tricky or not, those options are there, at least.  But if you want the king of the Stolen Lands to be a gay man?  Cool!  Octavia is doomed.  Because Regongar is the only romantic option for such, Pathfinder: Kingmaker punishes you for being a homosexual man with the death of 1 of your team members.

And that’s pretty fucking shitty.

Look, as a whole, I applaud Pathfinder: Kingmaker for a variety of reasons, and far from the least of them is the fact that it makes a serious effort to include a polyamorous romance, and in doing so, also provides an opportunity for a player to very distinctly embrace and showcase his or her bisexuality.  That is unequivocally good, and it’s even better that the love story Owlcat Games created for it is of great quality, arguably the best the game has to offer.  And I applaud that they’re forthright about this being an actual polyamorous relationship--a few RPGs like Shin Megami Tensei: Persona 4 and Fallout 4 allow for the protagonist to court multiple characters, but only do so by largely having all the main character’s love interests ignore this fact; you’re never gonna see MacCready, Preston, Danse, and Hancock all sit down and discuss the fact that their shared husbando Nate may, in fact, have an addiction problem with man-meat.  That Queen/King x Octavia x Regongar is there, and that Owlcat Games isn’t afraid of the fact that it’s there, is great.

But the the way they handled romancing Octavia or Regongar individually, punishing you with the death of the other no matter what else you’ve done, is just plain wrong, especially so in that it punishes any player who wants to play as a homosexual man.  I’m willing to accept that this was an oversight, rather than a malicious act, but I sincerely hope we don’t see a repeat of a situation like this in the next game.



EDIT, FROM THE WORLD OF TOMORROW: We did not see a repeat of a situation like this in Pathfinder: Wrath of the Righteous, and Owlcat Games did, in fact, seem to make sure that there would be multiple romantic options of both (main) genders available to a protagonist of either (main) gender.  So while my disapproval and complaints within this rant were and are still, in my view, fully justified, I do want to to make an observable note here that the developer learned from this misstep and corrected their future actions appropriately.

Dear Desna in Elysium do I ever wish that could be said about the average video game company.














* Actually, apparently there IS a very slight work-around for this?  From what I've been able to figure out with the assistance of reader Corelion777, you can sort of trick the game by initiating a polyamorous relationship with Octavia and Regongar, but not following through on it.  The way Corelion777 worked it, he/she got the point that his/her character shacked up with both Octavia and Regongar at the same time, but after that point, he/she only pursued the relationship any further with Octavia, and not Regongar.  As best as we can figure, this sort of tricked the game into thinking the polyamorous romance was still in progress, and thus the game didn't decide to arbitrarily kill off Regongar during the end-game, even though the only actual romance that was followed to its conclusion was with Octavia alone.

This is the only way I've ever heard of getting the game to allow both Reg and Octavia to live through a romance with only 1 of them, so I think it's fair to say that it's a case of gaming the system, not actually an intentional option created by the developers.  So my points in this rant are, I think, still fully valid and justified.  And even if it were a fully premeditated allowance on the part of Owlcat Games, it's still a work-around that requires the player to compromise a monogamous attraction to Regongar or to Octavia, which may be objectionable to how the player views and values Octavia's or Regongar's romance.  Additionally, it may also force a player to compromise the sexuality that the player desires for his/her protagonist, since this workaround puts the protagonist into a situation, early on, of being attracted to both Regongar and Octavia, even though the player may want their protagonist to very distinctly be gay or straight.

So yeah, even if there's a cheat to get around this problem, I think my problems with this situation are no less substantial than they would have been had it truly been, as the developers clearly intended, impossible to romance Octavia or Regongar separately without the other dying.  MAJOR thanks to Corelion777 for letting me know about this, though!


** I say “technically” because a glitch in dialogue flags made this gay Juhani romance very difficult to achieve.  I didn’t even know it was a possibility until over a decade later, in fact.


*** Yes, I know that canonically, regardless of how the player wants it to be, KotOR1’s Revan is meant to be male.  But if anything, that just makes it more questionable that the female version has more romantic autonomy, doesn’t it?

10 comments:

  1. Totally agreeing on the Tristian front, but let me say that you CAN have a romance with only Octavia at least without anyone dying. I tried both but missed dialogue options with Regongar, alas, and had no more romantic Reg content from the inn dispute. And he survived the dungeon still. Might it be something in his last quest ?

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    1. Really? I've only seen it end with 1 of them dying, no matter how perfectly you've solved their personal quests and how well you've treated them overall. Do you have any idea what could have done it for you? Could it maybe be some flag or other not being set correctly, perhaps? The game's got a lot of buggy trigger points, still, I believe. I'd love to know anything more you could tell me; I need to put a big old I'm Stupid label on this rant if you're right and it's possible without glitching.

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    2. It was nearly a year ago so I checked my save, and I can tell you a few things :
      - I confirm I had them both alive after the Nyrissa confrontation, on the way to the LK,
      - I had Octavia as a lover but not Regongar (alas),
      - with a NG sword saint queen (that started TN).
      - Also, Regongar was CN after his final quest (I convinced him to let go of his past and enjoy his freedom).

      I had only one downloaded mod (turn-based combat, just because)and no DLC.

      I'm sorry if it's not really clear-cut, but as a blog lurker for a few years I had to intervene on this. (keep up the good work, friend !)

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    3. Althoug thinking of it, I had the threeway scene with them, so perhaps it may be a set flag. Not sure.
      I had everyone alive and bood. Gook. good, I mean. Except you-know-who :(

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    4. Are you sure about having the threeway scene with them? Because if that's true, that sounds very much to me like that probably is what made the difference...at a guess, I'd say perhaps the crucible at the end was meant to kill off the non-romanced member of them, BUT Owlcat wanted to account for characters who were on the path of the romance but not at its end, so even just the flag for being partway through the multi-amorous path would be enough to allow for his survival, perhaps.

      Poor you-know-who. Good, unexpected plot twist there, but sad.

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    5. the scene : Yeah, that's what I'm wondering.
      They broke up in the inn scene, and I had (at my then-current relationship values) no option to mediate between them. So that might explain it, though it is a major disappointment in that case.
      the plot twist : hit me in the feels, brilliantly foreshadowed in hindsight, but ouch, yeah.

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    6. I've adjusted the rant to reflect this new information (contained within the new first sub-note thingy at the bottom). Thank you very, very much for informing me of this and helping me figure out the likely explanation for it! And thanks a bunch for reading; it's very cool to know I've got lurker readers out there!

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  2. Angry cuck hands wrote this article.

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  3. In Tristian's case, I disagree: you can't claim he'd have to be bisexual just because he has no prior experience or understanding of romance. You could use the same argument to claim that any child, when they grow up and discover romance, would necessarily have to be bisexual - because they have no prior understanding of the concept.

    In Revan's case, I think it's understandable if developers focused more on canon option. You'll also need to keep in mind the age of the game. Times were a little different.

    Other than those points I pretty much agree. From "consumer viewpoint" more options is always nice, although as a developer you have to always consider your limited resources, and decide how to allocate them. In case of Reg/Oct, my guess would be it's not even so much an intentional planned thing, it could be simply that live/die depends on "affection rating", and romancing one of them causes enough "jealousy" penalty that you can't compensate for it. It sort of makes sense, but in that case they really should have given another M/M option.

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    1. Hm, well, the thing is, comparing Tristian to a (human) child isn't especially accurate in this case. Although I understand that they are both beings which have not yet encountered and become sexual beings, there are nonetheless instincts and developmental parts of a human being's psyche and body which will emerge, at some point or other, as a sexuality. The switches are there, waiting to be flipped, in however few or many innumerously complex fashions. While Nurture will, for most people, have some or even a great degree of influence on what kind of sexual adult that child will someday grow into, there IS a substantial degree of Nature inherently involved, coded into him/her.

      Tristian, on the other hand, gives every indication throughout his romantic development of genuinely being a blank slate on the matter. You don't just have to guide him into how sex works, you have to guide him into the most rudimentary, elementary beginnings of what attraction and romantic feelings of ANY kind are. A human being will eventually experience feelings of desire as they grow into sexual beings, 1 way or another, as an automated part of their biology. But Tristian - again, inasmuch as we can see within what Pathfinder: Kingmaker shows us - has you basically manually guiding him along from start to finish. You're not explaining what he feels and why, you're explaining HOW to feel that way to begin with. He starts a romance with the protagonist at the same Point 0 of attraction to a woman as to a man, and it takes the protagonist's own guidance to ever get beyond that 0. So if his potential for love with the protagonist demonstrably has nothing to do the protagonist's gender, if the process of becoming a physically active lover and establishing a physical attraction is in no significant way aided or hindered by intrinsic biological factors, then there's just no reason that he shouldn't be romanceable by either gender of protagonist. He lacks exactly as much natural capacity for heterosexuality as he does for homosexuality.

      Yeah, it probably wasn't an intentional thing, particularly since they seemed pretty careful not to allow such a rotten situation to recur in their following game (which I very much appreciate). But if not intentional, then it's a mistake they should have been able to realize and correct, and yeah, having the equality they should have had to begin with would have made it a lot less of an issue, so it's still on them. But again, they stepped up and did right in Wrath of the Righteous, and I definitely appreciate that.

      Thanks for the comment!

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