Considering that I'm The RPGenius and that Fire Emblem is an RPG series of over 10 titles' length, I've had surprisingly little experience with the series. Many years ago, I played the fan-translated FE4, and last year I checked out FE7 and FE9. This year I've played the remake of FE1, but that still equates to less than half of the series I've gotten to, and unlike the Shin Megami Tensei games, which I only discovered about 3 years ago, I've known about Fire Emblem for close to a decade. Dunno why this is; they seem fairly decent so far. At any rate, it is thus that I say, before diving into this rant, that I know comparatively little about the series as a whole, and perhaps this issue IS addressed at some point, and I'm just out of the loop...although I somewhat doubt that whatever explanation there might have been made for it would stand up to much scrutiny. Nonetheless, here is my issue of the 10-day-periodical-rant-period:
Why the bloody devil do the Fire Emblem Wyvern Riders never use the damn dragons they're sitting on for offense?
Think about this. The Wyvern Rider, AKA Dracoknight unit in a Fire Emblem game is basically a person holding a spear and riding on the back of a wyvern, a special kind of dragon. They're very handy units due to being able to fly over obstacles, much like the Pegasus Knight units in the game. Unlike the Pegasus Knights, however, these are people who are riding a freaking DRAGON. You know--the mythical beast coated with thick scales, equipped with terrible razor-sharp iron claws, and armed to the teeth with teeth? Very sharp ones? Exactly why is it that the Wyvern Rider only takes advantage of the creature's back and wings, and not the rest of the wyvern's assets? I mean, sure, the spear is a powerful, versatile, and far-reaching weapon, and hey, all power to the dragon-riding grunt that wants to skewer enemies with it. But wouldn't it be a far more effective strategy to add to the spear's poking powers a huge, fang-filled maw powered by impossibly strong jaws? Because it IS sorta, y'know, RIGHT THERE.
I mean, it's not like with the Pegasus Knights in the games. I think it'd be a pretty useful and sensible thing to have the pegasus take advantage of being gifted with flight and hooves, and kick enemies as it swoops in for the rider's sword or spear attack. But I'm not really going to argue about that, because horses are not usually all that bloodthirsty a species, and one could reasonably assume that just adding wings to them wouldn't change that. Training a pegasus steed to join in the battle and make its own attacks wouldn't be any more feasible than training a regular ridden horse to do so, and to my knowledge, even war horses were never trained in such a way.
But a wyvern? The concept of biting something really hard to make it die is not exactly a foreign idea to a member of the dragon family. If it were, their mouths would look a little less like a nightmarish killing machine. You don't have to work especially hard to convince a wyvern to attack anything threatening in front of it. The behavior and tools are already there. The only issue might be training the vicious scaled death-maker to STOP doing so at some point, and we know that one's no problem, since apparently the Wyvern Riders have managed to get the monsters not to attack anything at all.
I dunno. I'm sure I'm just nitpicking again, but it seems inefficient, not to mention silly, to have a creature designed specifically to attack and kill anything it wants with impunity, to take it into battle, and then use it as little more than a flying chair.